This is a close-up of the Blokkbot robot in the laboratory undergoing some sort of devilish process that involves him being immersed in boiling liquid, a process so complicated even I don't understand how it works.
Blokkhed
Blokkhed Animation
Showing posts with label Concept art. Show all posts
Showing posts with label Concept art. Show all posts
Friday, 15 October 2010
The Laboratory. Robot. Blokkhed. Matthew Chattle. Concept art.
Labels:
Atomic age,
Atomic power,
Bandai,
Blokkhed,
character design,
Cinema 4D,
Concept art,
Concept design,
Coroflot,
design,
illustration,
matthew chattle,
Model kit,
Sci-fi,
Science Fiction
Sunday, 26 September 2010
Tuesday, 8 June 2010
Robot. Science Fiction. 3D. Cinema 4D. Blokkhed.
Thursday, 3 June 2010
3D Design. Character Concept. Creature. Cinema 4D. Sculpture. Matthew Chattle
Here is a new character concept
. This was two day sculpture, although I don't work solid each day, so it is more like a six hour piece of work. It started out as a Vinyl toy
design and looked like becoming a bunny, but seems to have become a bat like creature design. I like taking an idea for a walk to see what will happen, it can surprise me sometimes where it will go, good fun to do. I may well add texture at some point.
Blokkhed
Blokkhed
Tuesday, 17 November 2009
Sunday, 15 November 2009
Chess Set. Cinema 4D. Concept Art. The King. Character Design. Gothic. Matthew Chattle.
Saturday, 29 August 2009
Chess Set. Cinema 4D. Concept Art. The Queen. Character Design. Gothic. Matthew Chattle.
Friday, 21 August 2009
Character Design. The Queen. 3D. Cinema 4D. Concept Art. Creature. Monster. Blokkhed. matthew Chattle.

This is another test of the Queen from the chess set. It's funny but two weeks ago I had never considered designing a chess set, the idea just grew naturally. One idea leads to another, which is fun to do. This character is much more complex than the Bishop, although I want to keep the designs similar or at least related in some way. More to come in the next few days.
Blokkhed
Friday, 14 August 2009
Chess. Bishop. 3D. Cinema 4D. Character Concept.
Sunday, 1 March 2009
Science Fiction. Robots. Cinema 4D. Concept Art. Blokkhed.
Tuesday, 24 February 2009
Robots. Cinema 4D. Concept Art. Science Fiction.

I was asked if I was doing any different colours for my robot. So here are three new colours. The image is part of the idea behind the genesis of the bots and who, or what the [red] Blokkhed really is. I really have so much to do with this character yet and I'll do more images exploring colour as well some remodeling and variants on the body shape. Hope you like this one.
Blokkhed
Ps: there are some more vehicles and environments to come, so keep looking in.
Tuesday, 13 January 2009
Cinema 4D. 3D. Concept Art. Design. Motorbike. Chopper


Here are some new renders of the chopper with new materials [I'm learning] added. I'm now working on a very, very large vehicle, a sort of monster truck military style for the blokkbot. To give you an idea of the size, there'll be a door in the wheel rim and the tires would be approximately 40 feet in diameter. Its a good project to give me more experience with texturing and materials, I'll try and post some 'in progress' files to show development.
Blokkhed
www.blokkhed.com
Cpluv Blokkhed
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